Showing posts with label licensing. Show all posts
Showing posts with label licensing. Show all posts

Wednesday, March 4, 2009

The past, the future, and the going-nowhere-fast

Too many interesting news bits already this week to stay on top of them all. Here are a few links.

Arstechnica ran a two-page feature on Tuesday titled "Roots of rhythm: a brief history of the music game genre," and a handy guide it is too. Nice quote from Masaya Matsuura, the Japanese musician, game designer and co-creator of the seminal PaRappa the Rapper:

It pleases me from the bottom of my heart to see the current success enjoyed by titles like Guitar Hero and Rock Band. The dream I envisaged 15 years ago, of music games gaining mass appeal, has to a degree become a reality... To me "Rhythm Action" can be viewed as nothing more than a gateway to the endless possibilities that music games hold. We truly hope that our fellow developers can help to unlock the potential of this blooming genre."


In "Game Music Goes Indie," Wired Blog GeekDad extrapolates from the emerging opportunities for independent gamemakers offered by XBox Live Arcade, Nintendo's WiiWare Channel, and the Playstation and iPhone App stores, to point out that this is also great news for musicians and sound designers. The author gives a shout-out to the self-described "unofficial game music arrangement community" OverClocked ReMix, which worked with games publisher Capcom to produce and then release as MP3s the "Super Street Fighter II Turbo HD Remix Official Soundtrack."

And yes, there is now a semi-official "stalemate" between Warner Music Group and MTV Games over licensing any part of its catalog to the Rock Band download store. Billboard calls it a stalemate anyway, taking issue with Wired's description of a "boycott" of WMG content by MTV Games. It's all rather convoluted and a bit petty. Ultimately Warner is setting itself up for a fall if it keeps up this kind of intransigence in the face of promising new revenue opportunities.

Thursday, February 19, 2009

Music distribution via mobile apps is on the way

A story on Wired's Epicenter blog, ostensibly about an iPhone app offering all four albums by 90's guitar-string dodgers The Presidents of the United States of America, offers a glimpse into the potential for mobile apps to forge a new music market. Apple has led the way but RIM and Android will be along shortly, if they know what's good for them.

Points of note:
- Dave Dederer, former singer and guitarist for the band, is now vice president of business development for mobile audio company Melodeo.
- Crucially, he and his bandmates retained the full rights to all their music. Since the iPhone store is open(ish) he can do what he likes with his own content and avoids the licensing entanglements that usually make such efforts hugely problematic.
- For $3, fans old and hopefully new get access to (via streaming) four albums, rare and live recordings, and anything else the band wants to make available. Plus updates.
- Next step is more bands with their own versions. A label-centric app for Seattle-based Sub Pop is hinted at.

From the article:
Dederer also said Melodeo is looking at the idea of using the iPhone app store to promote albums before their official release, circumventing the old way of "paying tens or or hundreds of thousands of dollars in... to get the album in heavy rotation on the radio." He continued, "instead of paying for exposure, you let the fans pay for the right to preview the music -- they can't own it, it's going to be streaming -- and have them link through to iTunes to pre-purchase the album."


Image found on Textually.org via Google.